OPORD
Date:
29 AUG 2026
Time:
Morning
Weather:
Clear
Situation:
The 17th Ranger Battalion has completed its initial deployment into Lythium and established its primary operating base at Marauder Airfield in AO BASTOGNE.
Intelligence collected during the opening days of the deployment indicates that insurgent forces maintain significant freedom of movement throughout the interior of Lythium. The distance between Marauder Airfield and the battalion's future operating areas presents a serious logistical and tactical problem.
Operating exclusively from Marauder would force Ranger elements to travel long distances through insurgent-controlled territory before reaching their assigned areas.
Before Operation Enduring Spear can formally begin, the battalion must establish a network of forward Combat Outposts.
Area of Operation (AO):
Forces in Play:
OPFOR:
- Insurgents
-
AK-pattern rifles
-
PKM machine guns
-
RPGs
-
Light technical vehicles
-
Static heavy weapons
-
Improvised explosive devices
-
Most Likely Course of Action:
Successfully deliver ammo, fuel and repair sources to the designated locations, prepare FOBs and gain a foothold in Lythium.
Most Deadly Course of Action:
Insurgency forces are able to push back the battalion by exploiting IED attacks, ambushes and hit-and-run attacks.
BLUFOR:
- 17th Ranger Battalion
Engagement Criteria:
Positively identify hostile forces before engagement and minimize unnecessary damage to civilian infrastructure.
The establishment of the COP network represents the first sustained American presence many of these communities will encounter.
Actions taken during this operation may influence local perceptions of the 17th Ranger Battalion throughout the campaign.
Mission:
Execution:
Various insertion methods will be used during this operation.
Objectives:
- OBJ Falcon - Convoy utilizing Strykers.
- Convoy from Marauder Airfield north through the village of Orcarif.
- Insurgent resistance should be expected along approaches to the position.
- Be cautious of small villages and high terrain.
- Enemies may utilize IEDs on roads.
- Final dismount at Dismount Point (DP) City Pop.
- Infantry will proceed on foot with Stryker support.
- Any prior dismounts before DP City Pop are at the discretion of the Convoy Commander.
- Proceed to and clear OBJ Falcon, provide security and defend until ammo, fuel and repair sources arrive.
- OBJ Chief - Convoy utilizing MRAPs.
- Convoy from Marauder Airfield east through the village of Shegara.
- Insurgent resistance should be expected along approaches to the position.
- Be cautious of small villages, high terrain and other POIs.
- Enemies may utilize IEDs on roads.
- Final dismount at DP Synthwave.
- Infantry will proceed on foot with MRAP support.
- Any prior dismounts before DP Synthwave are at the discretion of the Convoy Commander.
- Proceed to and clear OBJ Chief, provide security and defend until ammo, fuel and repair sources arrive.
- OBJ Eagle - Air Assault utilizing UH-60Ms.
- A long flight north through AO Ranger to AO Apache.
- MH-60M (Insertion)'s to be escorted and supported by MH-60M DAP's.
- Rough flight plan will be provided. Recommended to stay low to the ground and use valleys to approach.
- Insurgent resistance should be expected in nearby small villages and scattered around the mountains.
- Be VERY cautious of surrounding high terrain.
- Primary LZ is (P)LZ Eurobeat, however if this is not a viable LZ helicopters should break back south and aim for Secondary (S)LZ Lo-Fi or Tertiary (T)LZ Outrun.
- If the primary LZ can be used, infantry will move on foot to clear OBJ Eagle. Once cleared they will proceed to and clear the eastern compound marked (?).
- If the secondary or tertiary LZ is used, infantry will first go to the eastern (?) compund, clear it, and move on to assault OBJ Eagle.
- Once OBJ Eagle and the eastern (?) compound is cleared, provide security and defend until ammo, fuel and repair sources arrive.
- A long flight north through AO Ranger to AO Apache.
CONOP:
-
Phase 1: Briefing & Assigning Vehicles
- Convoy Commander will decide vehicle order.
-
Phase 2: OBJ Falcon
- Once objective is complete the battalion will RTB for a short AAR and then prepare for the next OBJ.
- RTB may be a teleport.
- Once objective is complete the battalion will RTB for a short AAR and then prepare for the next OBJ.
-
Phase 3: OBJ Chief
- Once objective is complete the battalion will RTB for a short AAR and then prepare for the next OBJ.
- RTB may be a teleport.
- RTB may be a teleport.
- Once objective is complete the battalion will RTB for a short AAR and then prepare for the next OBJ.
-
Phase 4: OBJ Eagle
- Once all objectivs are complete the battalion will either RTB or hold the AAR at the final OBJ.
- RTB may be a teleport.
- RTB may be a teleport.
- Once all objectivs are complete the battalion will either RTB or hold the AAR at the final OBJ.
-
Phase 5: RP/AAR
- All units prepare for debrief.
Imagery:
OBJ Falcon
Rough convoy route marked in blue.
Potential enemy attack zones and vectors marked in red.
OBJ Chief
Rough convoy route marked in blue.
Potential enemy attack zones and vectors marked in red.
Potentially occupied large buildings marked with red !.
OBJ Eagle - Route
Rough flight path marked with blue line.
Pilots should aim to stay low to the ground and follow the valleys.
OBJ Eagle - LZs
If (P)LZ is not viable, helicopters should break south and aim for (S)LZ or (T)LZ.
Final LZ decision at the discretion of the pilots.
Timeline (in CST):
18:45 - Organize units and kit up.
19:00 - Operation briefing.
19:15 - Operation start.
22:30 - All OBJ cleared, prepare for AAR.
Command & Signal:
Long Range Frequencies:
- Refer to the Commo Card.
Non-verbal Communication (Smoke):
- Green: This is used to mark friendly positions on the field.
- Blue: Marking suitable locations for Landing Zones.
- Red: This is used for marking enemy positions for all units to reference.
- Yellow: This is used to inform friendly forces that Immediate medical support is needed.
- Orange: This tells anyone in the air that a friendly unit is in desperate need of resupply.
- Purple: This color represents a friendly position with enemy units danger close.
- Anyone outside of 100 meters away from the smoke should be assumed hostile.
Approved Weapons & Gear:
- Refer to the [Policy] Loadout and Weapon Restriction.
Available Assets:
Ground:
- Various Strykers
- Various MRAPs
Naval:
- None
Air:
- Numerous MH-60M (Insertion)
- Numerous MH-60M DAP




