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Opord/Frago

Situation

{Placeholder}Enemy face cards JOKERS are trying to flee along with insurgent assets and personnel to the Russian border along MSR Jason.

Area of Operation (AO):

{Placeholder}


AO: Virolahti
Time: 0100 - Night

Forces in Play:

Opfor:

  • {Placeholder}

Blufor:

  • {Placeholder}17th Ranger Battalion
9th ACG PSI

Greenfor:

  • {Placeholder}

Engagement Criteria:

{Most likely Cause of Action}

{Most Deadly Course of Action}

Mission:

They must be stopped at all costs.

Execution:

Establish ambush points and move West towards insurgent positions.

Objectives:

    Eliminate

    {Placeholder}all enemy forces.

    CONOP:

    • Phase 0:

    • Phase I: Brief

    • Phase II: Prep

    • Phase III:

    • Phase IV:

    • Phase V:

    • Phase VI: RP/AAR

      • All units prepare for debrief.

    Imagery:

    Timeline (in CST)
    6:45pm: Organize units, and kit up
    7:00pm: Operation Brief
    7:15pm: Operation Start
    10:30pm: All OBJ cleared, prepare for AAR.

    Command and Signal

    Long Range Frequencies:

    • Command 45
    • RTO 45, 35
    • Alpha Lead 40
    • Flight Lead 45, 30
    • Pilots 30, 35
    • Echo Lead 45,80
    • RRC 69
    • Convoy 50

    Nonverbal Coordination:

    • Green: This is used to mark friendly positions on the field.
    • Blue: Marking suitable locations for Landing Zones.
    • Red: This is used for marking enemy positions for all units to reference.
    • Yellow: This is used to inform friendly forces that Immediate medical support is needed.
    • Purple: This color represents a friendly position with enemy units danger close, Anyone outside of 100 meters away from the smoke should be assumed hostile.
    • Orange: This tells anyone in the air that a friendly unit is in desperate need of resupply.

    Call signs for Supports:

    Airframes:
      {Placeholder}
      Airframes:
        {Placeholder}

        Ground

        • {Placeholder}
        All assets
        will
        be
        provided
        at
        base.
        Any

        Naval

        lost
        assets/wrecks
        must
        be
        recovered
        to
        base
          or {Placeholder}they will
          be
          permanently
          lost.
          Utilize
          the
          map

          Availabletool-tip Assets:

          "FBCB2"
          options
          to
          find
          and
          track
          vehicle
            {Placeholder}numbers.