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Opord

Situation

{Placeholder}

Time/Date : 1000 / 17 FEB 2024
Weather : Cloudy, chance of rain

Area of Operation (AO):

{Placeholder}Gulfcoast Islands Mid Region

Forces in Play:

Opfor:

  • {Placeholder}People's Liberation Army (PLA)
Mariterran Liberation Front (MLF)

Most Likely Course of Action : PLA and MLF joint assault Cape Rassa to secure an entry into the mainland

Most Deadly Course of Action : PLA and MLF overrun BLUFOR and destroy remaining assets before taking over the entry point into the mainland

Blufor:

  • {Placeholder}17th Ranger Battalion
Remnants of U.S. 3rd Brigade Combat Team, 25th Infantry Division* Mariterran Union (MU) 1st Infantry Battalion

Greenfor:

  • {Placeholder}n/a

Engagement Criteria:

{Most

likely CausePreservation of Action}U.S.

{Mostassets Deadlyand Coursepersonnel is primary goal. Destruction of Action}

infrastructure authorized

Mission:

Execution:

Rangers, it is time to hold down the fort. We have been assigned with fortifying and defending the capital, Cape Rassa. Behind us lays a bridge which serves as the main entry into the mainland of the Gulfcoast. The border we are secured at now is as far as our enemies are allowed to go, we must protect it. Each company will attend to specific lanes of responsibility to ensure total coverage of our area. From high detail fortifications, to small overwatch points, Rangers will have 20 minutes to set up as much as possible before the main force comes in. This will act as a prep phase, NOT a grace period as we will potentially face some small arm fire during said phase. After that, focus on survival as that is all we can do now.

Objectives:

    • {Placeholder}FOB Texas - Fortify and Defend Cape Rassa
    Alpha
      Defend Cape Rassa
        Fortify with tools, Place Mines/Claymores, Utilize CSW’s IF LOCATED, Counter Assault onto potential stationary threats
          (Mortar Pits, Sam Sites, etc)
          Echo
            Assist in Defense of Cape Rassa utilizing armored vehicles Provide Artillery & Air Support
            RRC
              Provide forward recon for incoming targets to Cape Rassa Place Mines/Claymores for outer defenses Assist coordination of fire missions

              CONOP:

              • Phase 0: Connect to Operations Server

                • Server will be going live earlier than normal to allow RRC to step off early and for Echo to organize vehicles. Everyone else will load in 15 minutes prior UNLESS told otherwise

                Phase I: Brief

                  Mission Maker/BCO will open up with a general briefing, followed by Alpha, Echo, and RRC with their overall movements

                  Phase II: Prep

                    Conduct final preparation and last second planning. Make adjustments to the primary assault plan based on info from RRC. Rangers will then board their vehicles of the convoy and move towards the contested North Eastern region

                    Phase III: Fortify/Prep Phase

                      For 20 minutes after brief, there will be a period where contact is slim to none, Rangers will utilize every minute possible to prepare defenses for what is coming

                      Phase IV: Defend

                        By any means necessary, we cannot allow OPFOR to have entry into the mainland, the bridge on the SE side of Cape Rassa is the main access point we are aiming to defend. Though we are looking to keep a foothold in enemy territory, we will acknowledge the bridge as the final fall back point

                        Phase V:

                        Phase VI: RP/AAR

                        • All units prepare for debrief.

                        Additional:
                          In the event BLUFOR cannot hold Cape Rassa, re-establishment will be set at the opposing end of the bridge. During the main phase, members of command will create a “final stand fortification” in hopes of allowing no access to the mainland

                          Imagery:

                          Heaven6warnoimage1.png

                          Overall AO

                          Heaven6generallayout.png

                          General Layout
                          RP Demon will serve as the last line of defense before the Final Fall Back point
                          BLUFOR rectangles with no labels is friendly AI
                          Timeline (in CST)
                          6:45pm: Organize units, and kit up
                          7:00pm: Operation Brief
                          7:15pm: Operation Start
                          10:30pm: All OBJ cleared, prepare for AAR.

                          Command and Signal

                          Long Range Frequencies:

                          • Command 45
                          • RTO 45, 35
                          • Alpha Lead 40
                          • Flight Lead 45, 30
                          • Pilots 30, 35
                          • Echo Lead 45,80
                          • RRC 69
                          • Convoy 50

                          Nonverbal Coordination:

                          • Green: This is used to mark friendly positions on the field.
                          • Blue: Marking suitable locations for Landing Zones.
                          • Red: This is used for marking enemy positions for all units to reference.
                          • Yellow: This is used to inform friendly forces that Immediate medical support is needed.
                          • Purple: This color represents a friendly position with enemy units danger close, Anyone outside of 100 meters away from the smoke should be assumed hostile.
                          • Orange: This tells anyone in the air that a friendly unit is in desperate need of resupply.

                          Call signs for Supports:

                          Airframes:
                          Airframes
                          • {Placeholder}MH-6M Transport = "Apollo"
                          AH-6M Attack = "Artemis" OH-6M Scout = "Icarus" CH-47F Chinook = "Achilles" MH-60M (DAP) = "Hades" UH-60M Transport = "Griffin" UH-60M Medical = “Dustoff" Blackfish (support) = "Pegasus" Blackfish (attack) = "Chimera" AH-64D Apache = "Orion" A-10 Warthog = "Ares" A-29 Super Tucano = “Odyssey" C-17 Globemaster III = "Titan" C-130J Super Hercules = "Hercules" F/A - 181 = “Xerxes” AH-1Z Viper = "Athena" UH-1Y Venom = “Homer" CH-53E Super Stallion = "Atlas"
                          Ground

                          Ground

                          • {Placeholder}M1165A1 Humvee = "Dagger"
                          M1117 ASV = "Tanto" M1132 Stryker = "Katana" Badger IFV = "Rapier" M2A3 Bradley = "Sabre" M1A2 Abrams = "Claymore" Rooikat 120 = "Gladius" M142 HIMARS = "Halberd" M109 Paladin = "Glaive" Mk6 Mortar Team = "Hammer" 105mm Howitzer = “Mailman”
                          Naval

                          Naval

                          • {Placeholder}MK.V SOC = "Poseidon"
                          Speedboat Minigun = "Neptune" RHIB = "Trident”

                          Available Assets:

                          Ground
                          • {Placeholder}2x SOCOM Humvees (SAG-2/M134D/M240)
                          1x M1126 Stryker (MK19) 2x SRV LynX NATOWD 1x TOW Humvees 1x Polaris 1x M1078A1R SOV (M2) 2x M113A3 (M2) [FORTIFY] 2x M1132 Strykers (SMP/M2) [FORTIFY] 2x M1A2SEPv1 Abrams (TUSK II) 1x M6A2 Linebacker 1x M2A3 Bradley 2x M1245 Deploy MRAP (CROWS/M2 and Mk19 Variant) 2x M1117 ASV
                          Naval
                            N/A
                            Airframes
                              2x A-10D Thunderbolt II 1x MQ-9 Reaper
                              Supplies
                              1x
                              Medical Crate 1x Basic Ammo Crate 1x Heavy Weapons Crate 1x Launchers Crate