Opord
Situation
{Placeholder}
Area of Operation (AO):
{Placeholder}Gulfcoast Islands; Southwestern Region
Forces in Play:
Opfor:
{Placeholder}People's Liberation Army (PLA)
Most Likely Course of Action : PLA and MLF defend their remaining sectors, with it being their last portions of land, it is likely they will be heavily fortified
Most Deadly Course of Action : PLA and MLF repel 17th assaults with the fortress being deemed unenterable
Blufor:
{Placeholder}17th Ranger Battalion
Greenfor:
{Placeholder}n/a
Engagement Criteria:
{Most
{Mostassets Deadlyand Coursepersonnel is the primary goal. Destruction of Action}
Mission:
Execution:
The end of the war is immanent, this operation will be the seal of this long fought battle. Once again we have backed our enemy into a corner, only this time, with more things to penetrate through. PLA & MLF are now held up within a fortress with many layers of defense and entrenchments. Before reaching this "Island of Death", rangers will have to fight through the remaining towns held by the enemy. Initially, we will air assault a known occupied town so we can ensure there are no flanking maneuvers while we assault the next objective, OBJ Wraith. Both objectives will be revolved around an airbase, however since this one is much smaller, we will be more of aiming at the exterior infrastructure. Once complete, another phase of air assaults will begin near a small opening on the South West side of the island fortress. After crossing a very thick set of foliage, rangers will begin their battle on the last remaining PLA/MLF holdout. From there, we will cross out fingers in hope of a victorious ending.
Objectives:
{Placeholder}OBJ Wraith - Airbase Sanibel- OBJ Vampire - Airbase Gasparilla (Island Fortress)
CONOP:
-
Phase 0: Connect to Operations Server
- Server will be going live earlier than normal to allow RRC to step off early and for Echo to organize vehicles. Everyone else will load in 15 minutes prior UNLESS told otherwise
Phase I: Brief
Phase II: Prep
Phase III: OBJ Wraith
Phase IV: OBJ Vampire
Phase V:
Phase VI: RP/AAR
-
All units prepare for debrief.
Imagery:
Overall AO
Timeline (in CST)
Command and Signal
Long Range Frequencies:
- Command 45
- RTO 45, 35
- Alpha Lead 40
- Flight Lead 45, 30
- Pilots 30, 35
- Echo Lead 45,80
- RRC 69
- Convoy 50
Nonverbal Coordination:
- Green: This is used to mark friendly positions on the field.
- Blue: Marking suitable locations for Landing Zones.
- Red: This is used for marking enemy positions for all units to reference.
- Yellow: This is used to inform friendly forces that Immediate medical support is needed.
- Purple: This color represents a friendly position with enemy units danger close, Anyone outside of 100 meters away from the smoke should be assumed hostile.
- Orange: This tells anyone in the air that a friendly unit is in desperate need of resupply.
Call signs for Supports:
{Placeholder}MH-6M Transport = "Apollo"
Ground
{Placeholder}M1165A1 Humvee = "Dagger"
{Placeholder}MK.V SOC = "Poseidon"
Available Assets:
{Placeholder}3x M109A6 (Paladin)


