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Frago

Date:

Monday, March 9th, 2026

Time:

15:45


Forces in Play:

OPFOR:
  • Res Publica
    • Motorized Infantry
      • Mortars confirmed
    • Armored Tanks
    • Severely depleted Rotary and Fixed Wing assets
    • Depleted Radar AA
      • Majority SEAD missions successful
BLUFOR:
  • 17th Ranger Battalion
  • 9th Air Commando Group
  • 12th Airborne Cavalry Battalion

Situation:

With prior scans of the region before the jamming network was established, we can confirm the following points of interests:

  • Hansvoll is due south of Nervei, with a travel distance of roughly 4km.
  • A Radar Station south of Nervei
  • A Refinery east of Hansvoll
  • A highway strip south of Hansvoll (likely used as an improvised launching point for their air assets).
  • A trench network south of the highway strip (see LiDAR image).

Mission:

Controlling Hansvoll will be the key to pressing our final attack onto the holdouts of Res Publica to the far south

Execution:

RRC will deploy 1 hour prior to the op to investigate an unknown signal south of FOB Valhalla. Battalion will perform a foot patrol from Port Nervei and attack multiple POIs with logistical and weapons team support from Echo Company.

Objectives:

  • RRC
    • Investigate an unknown signal south of FOB Valhalla.
  • OBJ Verdun
    • Capture the Nervei Radar Station and interface with its radar and LiDAR network.
  • OBJ Somme
    • Control the following areas of Hansvoll:
      • Central Hansvoll
      • Hansvoll Refinery
    • Hansvoll Highway Strip (destroy any air assets)
OBJ Vimy Ridge
  • Remove the dug in defenders around the suspected trench network by Masvatn.
Expect extremely heavy resistance, flanks are likely to have minefields and hidden vehicles and machine gun bunkers.

firewall_op3_ao1.jpg

firewall_op3_ao2.jpg

trenchlidar.jpg


Command & Signal:

Long Range Frequencies:
  • Refer to the Commo Card.
Non-verbal Communication (Smoke):
  • Green: This is used to mark friendly positions on the field.
  • Blue: Marking suitable locations for Landing Zones.
  • Red: This is used for marking enemy positions for all units to reference.
  • Yellow: This is used to inform friendly forces that Immediate medical support is needed.
  • Orange: This tells anyone in the air that a friendly unit is in desperate need of resupply.
  • Purple: This color represents a friendly position with enemy units danger close.
    • Anyone outside of 100 meters away from the smoke should be assumed hostile.

Available Assets:

Ground:
  • 4 x UGV
Naval:
  • N/A
Air:
  • 2 x MH-6 Little Bird
  • 2x AH-6 Little Bird Vsqz
  • 2x MH-60M (Insertion)
  • 1x MH-47G Chinook