Notice — Under Development: This is still under development and is open to the members for review. Please do not edit anything without contacting Okami, Caboose, or Eagletrooper before it's ready to go live.
Skip to main content

Frago

Date:

Monday, March 9th, 2026

Time:

15:45


Forces in Play:

OPFOR:
  • Res Publica
    • Motorized Infantry
      • Mortars confirmed
    • Armored Tanks
    • Severely depleted Rotary and Fixed Wing assets
    • Depleted Radar AA
      • Majority SEAD missions successful
BLUFOR:
  • 17th Ranger Battalion
  • 9th Air Commando Group
  • 12th Airborne Cavalry Battalion

Situation:

With prior scans of the region before the jamming network was established, we can confirm the following points of interests:

  • Hansvoll is due south of Nervei, with a travel distance of roughly 4km.
  • A Radar Station south of Nervei
  • A Refinery east of Hansvoll
  • A highway strip south of Hansvoll (likely used as an improvised launching point for their air assets).
  • A trench network south of the highway strip (see LiDAR image).

Mission:

Controlling Hansvoll will be the key to pressing our final attack onto the holdouts of Res Publica to the far south. Due to enemy GPS jammers and limited access to LiDAR scanning data we do not know what other enemy defenses await. There is a high possibility that other structures have been built across the region that we do not know about.

Execution:

RRC will deploy 1 hour prior to the op to investigate an unknown signal south of FOB Valhalla. Battalion will perform a foot patrol from Port Nervei and attack multiple POIs with logistical and weapons team support from Echo Company.

Objectives:

  • RRC
    • Investigate an unknown signal south of FOB Valhalla.
  • OBJ Verdun
    • Capture the Nervei Radar Station and interface with its radar and LiDAR network.
  • OBJ Somme
    • Control the following areas of Hansvoll:
      • Central Hansvoll
      • Hansvoll Refinery
      • Hansvoll Highway Strip (destroy any air assets)
  • OBJ Vimy Ridge
    • Remove the dug in defenders around the suspected trench network by Masvatn.
    • Expect extremely heavy resistance, flanks are likely to have minefields and hidden vehicles and machine gun bunkers.
    • Search for any officers and capture them ALIVE.

firewall_op3_ao1.jpg

firewall_op3_ao2.jpg

trenchlidar.jpg


Command & Signal:

Long Range Frequencies:
  • Refer to the Commo Card.
Non-verbal Communication (Smoke):
  • Green: This is used to mark friendly positions on the field.
  • Blue: Marking suitable locations for Landing Zones.
  • Red: This is used for marking enemy positions for all units to reference.
  • Yellow: This is used to inform friendly forces that Immediate medical support is needed.
  • Orange: This tells anyone in the air that a friendly unit is in desperate need of resupply.
  • Purple: This color represents a friendly position with enemy units danger close.
    • Anyone outside of 100 meters away from the smoke should be assumed hostile.

Available Assets:

Ground:
  • 4 x UGV
Naval:
  • N/A
Air:
  • 2 x MH-6 Little Bird
  • 2x AH-6 Little Bird Vsqz
  • 2x MH-60M (Insertion)
  • 1x MH-47G Chinook