Notice — Under Development: This is still under development and is open to members for review. Please do not edit anything without contacting Okami, Caboose, or Eagletrooper.
Skip to main content

Opord

Situation

{Placeholder}NATO Coalition forces are conducting a large-scale airborne and amphibious assault to disrupt Yulakian Ultranationalist advances across the region. While U.S. Marines assault Ultranationalists at Sveti Peral, the 17th RBN will destroy supporting garrisons at objectives Ling and Dusk. These assaults are meant to disrupt Ultranationalist momentum in Loyalist territory and establish a foothold to begin taking Ultranationalist territory. Coalition aircraft will attempt to maintain air superiority and suppress AA.

Area of Operation (AO):

{Placeholder}AO: Yulakia

Erne1warnoimage5.png

Operational Area

Forces in Play:

Opfor:

  • {Placeholder}Yulakian Nationalists
    • 1st Battalion
    3rd Battalion
      Alpha Battery 52nd Forward Support Company
        5th Combined Arms Regiment 6th Artillery Regiment 28th Regimental Support Battalion 8th Defensive Air Squadron 3rd Tactical Strike Squadron

        Most Likely Course of Action:
        QRF response to any reported attacks on installations.

        Most Deadly Course of Action:
        Envelopment and destruction of all forces found.

        Civilian Considerations:
        Civilians have been evacuated from the AO. Care should be taken to preserve civilian infrastructure such as power plants, refineries, economic targets. Civilian infrastructure occupied by OPFOR may be engaged.

        Blufor:

        • {Placeholder}17th Ranger Battalion, U.S. Army
        24th Marine Expeditionary Unit, U.S. Marines Flottille 12F, French Naval Aviation 10th Aviation Squadron, Polish Air Force

        Greenfor:

        • {Placeholder}n/a

        Engagement Criteria:

        {MostEngage likelyonly Causewhere ofnecessary Action}

        and

        {Mostat Deadly Course of Action}objectives.

        Mission:

        Execution:

        The 17th will deploy via paradrop into the AO. Pathfinders will conduct ISR and locate appropriate DZ prior to deployment Enemy fire support in the AO necessitates constant movement. DO NOT GET BOGGED DOWN.

        Objectives:

          • {Placeholder}OBJ LING
            Eliminate enemy and secure area for follow on forces OBJ DUSK
              Eliminate enemy forces and secure area Destroy communications and logistics equipment Destroy supplies Overall mission to secure foothold in region until relieved
              Alpha
                Pathfinder Operations
                  ISR of OBJs Locate/secure DZ Company Operations
                    Assault enemy positions and eliminate their presence Destroy/disrupt enemy comms and logistical capability
                    Echo
                      Provide logistical support and paradrop operations Provide fixed wing and rotary ISR/CAS
                        All fire missions shall be passed through JTAC to Alpha CO for approval and must advise on free fire runs Free fire on MBTs within 600 m of Alpha Free Fire on BMPs, BTRs within 400 m of Alpha with precise munitions
                          Support pathfinders in ISR ROE

                          CONOP:

                          • Phase 0: PreOp 1730 CST

                            • COs/XOs finalize remaining details if any
                            NCO meeting to disseminate plan Slotting 1845 CST Pathfinder deploy into AO via DZ Sunset

                            Phase I: Brief 1900 CST

                              BCO will give final overview and expectations COs will brief vehicle commanders and squad leaders of final tweaks and expectations/needs

                              Erne1phase1.png

                              Overall AO

                              • Phase II: Prep 1905 CST

                                • Birds armed with needed munitions
                                  • JTAC and pilots establish combat points, flight paths, etc unless specified by CO
                                  Loadouts and roles finalized Vehicle assignment for step off

                                  Phase III: OBJ DUSK 1915 CST

                                    Echo
                                      Deploy Alpha into AO via Paradrop into DZ Sunrise Retrieve Alpha when OBJ complete. RTB or move on to next objective depending on Alpha status Provide CAS and work with Pathfinder in ISR Interdict QRF per ROE Alpha
                                        Pathfinder will ensure DZ is clear and watch Northern approaches for QRF Company will infiltrate logistical area and cause chaos then withdraw

                                        Erne1phase3image1.png

                                        OBJ Dusk

                                        Erne1phase3image2.png

                                        DZ Sunrise

                                        Erne1phase3image3.png

                                        OBJ from the East

                                        • Phase IV: OBJ LING

                                          • Resupply between OBJs. FARP established or RTB to rearm Alpha will be determined in AO. Expect resupply on initial clear of OBJ.
                                          Echo
                                            Conduct Air Assault deploying Alpha into LZ to be designated by Pathfinders or HHC in field Provide CAS and work with Pathfinder in ISR Interdict QRF per ROE Alpha
                                              Assault and hold enemy headquarters Pathfinder to roll into Alpha for attack

                                              Erne1phase4image1.png

                                              OBJ Ling

                                              Erne1phase4image2.png

                                              Possible LZs North of OBJ

                                              Erne1phase4image3.png

                                              Possible LZs East of OBJ

                                              Erne1phase4image4.png

                                              OBJ from the South

                                              • Phase V:

                                              Phase VI: RP/AAR

                                              • All units prepare for debrief.

                                              Imagery:

                                              Timeline (in CST)
                                              6:45pm: Organize units, and kit up
                                              7:00pm: Operation Brief
                                              7:15pm: Operation Start
                                              10:30pm: All OBJ cleared, prepare for AAR.

                                              Command and Signal

                                              Long Range Frequencies:

                                              • Command 45
                                              • RTO 45, 35
                                              • Alpha Lead 40
                                              • Flight Lead 45, 30
                                              • Pilots 30, 35
                                              • Echo Lead 45,80
                                              • RRC 69
                                              • Convoy 50

                                              Nonverbal Coordination:

                                              • Green: This is used to mark friendly positions on the field.
                                              • Blue: Marking suitable locations for Landing Zones.
                                              • Red: This is used for marking enemy positions for all units to reference.
                                              • Yellow: This is used to inform friendly forces that Immediate medical support is needed.
                                              • Purple: This color represents a friendly position with enemy units danger close, Anyone outside of 100 meters away from the smoke should be assumed hostile.
                                              • Orange: This tells anyone in the air that a friendly unit is in desperate need of resupply.

                                              Call signs for Supports:

                                              Airframes:
                                              • {Placeholder}MH-6M Transport = "Apollo"
                                              AH-6M Attack = "Artemis" OH-6M Scout = "Icarus" CH-47F Chinook = "Achilles" MH-60M (DAP) = "Hades" UH-60M Transport = "Griffin" UH-60M Medical = “Dustoff" Blackfish (support) = "Pegasus" Blackfish (attack) = "Spartan" AH-64D Apache = "Orion" A-10 Warthog = "Ares" A-29 Super Tucano = “Odyssey" C-17 Globemaster III = "Atlas" C-130J Super Hercules = "Hercules" F/A - 181 = “Xerxes” AH-1Z Viper = "Athena" UH-1Y Venom = “Homer" CH-53E Super Stallion = "Atlas"
                                              Airframes:
                                                {Placeholder}

                                                Ground

                                                • {Placeholder}M1165A1 Humvee = "Dagger"
                                                M1117 ASV = "Tanto"
                                                M1132 Stryker = "Katana"
                                                Badger IFV = "Rapier"
                                                M2A3 Bradley = "Sabre"
                                                M1A2 Abrams = "Claymore"
                                                Rooikat 120 = "Gladius"
                                                M142 HIMARS = "Halberd"
                                                M109 Paladin = "Glaive"
                                                Mk6 Mortar Team = "Hammer"
                                                105mm Howitzer = “Mailman”

                                                Naval

                                                • {Placeholder}MK.V SOC = "Poseidon"
                                                Speedboat Minigun = "Neptune"
                                                RHIB = "Trident"

                                                Available Assets:

                                                Ground
                                                • {Placeholder}6x SOCOM Humvees (2x M2 + 2x M134D = 2x Mk19)
                                                Naval
                                                N/A
                                                Airframes
                                                Super Tucano MH-60M DAP MH-47 Chinook