Opord
Situation
{Placeholder}After a successful entry into the theater of operations we have been able to entrench ourselves in the insurgents back yard. This helps us but also gives them the advantage. To keep the enemy off balance we will need to go after the head of their organization. Before they get an opportunity to regroup, we will move to capture HVTs and search their domiciles for intel that will help eliminate the cells being frown here and abroad. In the dead of night we head in hard and fast, pluck a ripe big wig off the vine, and reap the fruits of our efforts back at base. In and out boyos lets do this.
Area of Operation (AO):
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Forces in Play:
Opfor:
{Placeholder}Unknown insurgents
Rapid response of local forces to engage our incursions. Most Deadly Course of Action:
Mobilization of all insurgents to rally to their leadership and meet us after the first capture. Civilian Considerations:
Extremely high. PID all targets.
Blufor:
{Placeholder}17th Ranger Battalion
Greenfor:
{Placeholder}n/a
Engagement Criteria:
{Most
{Most Deadly Course of Action}Mission:
Mission:
Execution:
Air Assaults are the name of the game this week. Alpha and Echo will split into 2 self contained elements able to redeploy and assist each other if necessary. Simultaneous raids on HVT locations and CAPTURE missions with CAS. The deck of cards is below:
All HVTs to be CAPTURED ALIVE
Objectives:Responsiblities:
{Placeholder}Powerline- Provide strategic oversight.
- Maintain communication across phases
CONOP:
-
Phase 0: PreOp 1730 CST
- COs/XOs
- Reevaluate plans
Phase I: Brief 1900 CST
Phase II: Prep 1905 CST
Phase III: Stepoff to OBJ VANDAL/OBJ MAVERICK 1915 CST
OBJ VANDAL ISR
OBJ MAVERICK ISR
Phase IV: OBJ GERONIMO/OBJ GAMBLER
OBJ GERONIMO ISR
OBJ GAMBLER ISR
Phase V: OBJ OUTLAW
OBJ OUTLAW ISR
Phase VI: Exfil
Phase IV:
Phase V:
Phase VI:VII: RP/AAR
-
All units prepare for debrief.
Imagery:
Timeline (in CST)
Command and Signal
Long Range Frequencies:
- Command 45
- RTO 45, 35
- Alpha Lead 40
- Flight Lead 45, 30
- Pilots 30, 35
- Echo Lead 45,80
- RRC 69
- Convoy 50
Nonverbal Coordination:
- Green: This is used to mark friendly positions on the field.
- Blue: Marking suitable locations for Landing Zones.
- Red: This is used for marking enemy positions for all units to reference.
- Yellow: This is used to inform friendly forces that Immediate medical support is needed.
- Purple: This color represents a friendly position with enemy units danger close, Anyone outside of 100 meters away from the smoke should be assumed hostile.
- Orange: This tells anyone in the air that a friendly unit is in desperate need of resupply.
Call signs for Supports:
{Placeholder}MH-6M
Ground
{Placeholder}N/A
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Available Assets:












