Opord
Situation
{Placeholder}
Time/Date : 0900 / 24 FEB 2024
Weather : Clear
Area of Operation (AO):
{Placeholder}Gulfcoast Islands; Western Region
Forces in Play:
Opfor:
{Placeholder}People's Liberation Army (PLA)
Most Likely Course of Action : PLA and MLF send various armor attachments on top of their base fortifications to prevent Rangers gaining a foothold in OPFOR territory
Most Deadly Course of Action : PLA and MLF repel all BLUFOR assaults and utilize the CNS Yim Guk Gai to commit deadly actions
Blufor:
{Placeholder}17th Ranger Battalion
Greenfor:
{Placeholder}n/a
Engagement Criteria:
{Most
{Mostassets Deadlyand Coursepersonnel is the primary goal. Destruction of Action}
Mission:
Execution:
Rangers, it is time for some battleship gameplay. Except this time we won't be utilizing a game board and guessing coordinates, instead we will be exerting dominance by foot. Before we get to the main point, a couple lines of defenses will need to be broken through in order for a secured foothold. Though we will be assaulting all of these positions, we will also need to secure them and ensure no further attacks in the AO. As of now, we have been pushed back, it is time for counter assault.
Starting with OBJ Crepe, all Rangers will assault from the South with the support of Armored from the perimeter. The AO is highly congested with AAA, so we will be entirely reliant on Armored support for all assaults. From there, we will move onto OBJ Pancake and Waffle, which again, will be highly contained with anti-air. Hopefully, both objectives can be secured at the same time, but that will come down to Battalion Attendance. In the event Alpha Company can provide more than 2 squads, both objectives will be hit simultaneously, if not, they will be hit one by one starting with OBJ Pancake. After that phase of AA centers are destroyed, then will begin the main assault on the East Point Port. This harbor contains a large amount of entrenchments and our overall goal, the CNS Yim Guk Gai. Though the main purpose of this vessel is transportation, it has numerous portions of weaponry spread all over. Intel shows the ship containing a turreted deck gun, two CIWSs, and one Praetorian SAM - which all range out to 4 Kilometers. Rangers will need to dock the vessel and neutralize it from within, upon completion, that will grant mission success.
Objectives:
{Placeholder}OBJ Crepe: Break through the Arcadian defense line and secure the town of Arcadia.- OBJ Pancake: AA Command Center Alpha
Alpha
Echo
RRC
CONOP:
-
Phase 0: Connect to Operations Server
- Server will be going live earlier than normal to allow RRC to step off early and for Echo to organize vehicles. Everyone else will load in 15 minutes prior UNLESS told otherwise
Phase I: Brief
Phase II: Prep
Phase III: OBJ Crepe
Phase IV: OBJ Pancake/OBJ Waffle
Phase V: OBJ Croissant
Phase VI: RP/AAR
-
All units prepare for debrief.
Imagery:
Overall AO
Objective Order
Crepe/Waffle/Pancake/Croissant
Timeline (in CST)
6:45pm: Organize units, and kit up
7:00pm: Operation Brief
7:15pm: Operation Start
10:30pm: All OBJ cleared, prepare for AAR.
Command and Signal
Long Range Frequencies:
- Command 45
- RTO 45, 35
- Alpha Lead 40
- Flight Lead 45, 30
- Pilots 30, 35
- Echo Lead 45,80
- RRC 69
- Convoy 50
Nonverbal Coordination:
- Green: This is used to mark friendly positions on the field.
- Blue: Marking suitable locations for Landing Zones.
- Red: This is used for marking enemy positions for all units to reference.
- Yellow: This is used to inform friendly forces that Immediate medical support is needed.
- Purple: This color represents a friendly position with enemy units danger close, Anyone outside of 100 meters away from the smoke should be assumed hostile.
- Orange: This tells anyone in the air that a friendly unit is in desperate need of resupply.
Call signs for Supports:
Airframes
Ground
Ground
Naval
Available Assets:
Ground
{Placeholder}5x SOCOM Humvees
Airframes

