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Opord

Situation

Time/Date : 0900 / 24 FEB 2024
Weather : Clear

Area of Operation (AO):

Gulfcoast Islands; Western Region

Forces in Play:

Opfor:

  • People's Liberation Army (PLA)
  • Mariterran Liberation Front (MLF)

Most Likely Course of Action : PLA and MLF send various armor attachments on top of their base fortifications to prevent Rangers gaining a foothold in OPFOR territory

Most Deadly Course of Action : PLA and MLF repel all BLUFOR assaults and utilize the CNS Yim Guk Gai to commit deadly actions

Blufor:

  • 17th Ranger Battalion
  • Remnants of U.S. 3rd Brigade Combat Team, 25th Infantry Division*
  • Mariterran Union (MU) 1st Infantry Battalion
  • U.N. Task Force 12 - Joint Japanese, Korean, and Filipino Forces

Greenfor:

  • n/a

Engagement Criteria:

  • Preservation of U.S. assets and personnel is the primary goal. Destruction of infrastructure authorized

Mission:

Execution:

Rangers, it is time for some battleship gameplay. Except this time we won't be utilizing a game board and guessing coordinates, instead we will be exerting dominance by foot. Before we get to the main point, a couple lines of defenses will need to be broken through in order for a secured foothold. Though we will be assaulting all of these positions, we will also need to secure them and ensure no further attacks in the AO. As of now, we have been pushed back, it is time for counter assault.

Starting with OBJ Crepe, all Rangers will assault from the South with the support of Armored from the perimeter. The AO is highly congested with AAA, so we will be entirely reliant on Armored support for all assaults. From there, we will move onto OBJ Pancake and Waffle, which again, will be highly contained with anti-air. Hopefully, both objectives can be secured at the same time, but that will come down to Battalion Attendance. In the event Alpha Company can provide more than 2 squads, both objectives will be hit simultaneously, if not, they will be hit one by one starting with OBJ Pancake. After that phase of AA centers are destroyed, then will begin the main assault on the East Point Port. This harbor contains a large amount of entrenchments and our overall goal, the CNS Yim Guk Gai. Though the main purpose of this vessel is transportation, it has numerous portions of weaponry spread all over. Intel shows the ship containing a turreted deck gun, two CIWSs, and one Praetorian SAM - which all range out to 4 Kilometers. Rangers will need to dock the vessel and neutralize it from within, upon completion, that will grant mission success.

Objectives:

  • OBJ Crepe: Break through the Arcadian defense line and secure the town of Arcadia.
  • OBJ Pancake: AA Command Center Alpha
  • OBJ Waffle: AA Command Center Bravo
  • OBJ Croissant: Seize the East Point Port and disable the CNS Yim Guk Gai

Alpha
  • Assault and secure all 4 objectives
  • Neutralize CNS Yim Guk Gai
Echo
  • Utilize armor assets to support infantry assaults
  • Provide logistical support and JIP Services
RRC
  • Provide forward/rear reconnaissance for Battalion maneuvers
  • Neutralize immediate threats via Reaper Drone

CONOP:

  • Phase 0: Connect to Operations Server

    • Server will be going live earlier than normal to allow RRC to step off early and for Echo to organize vehicles. Everyone else will load in 15 minutes prior UNLESS told otherwise
  • Phase I: Brief

    • Mission Maker/BCO will open up with a general briefing, followed by Alpha, Echo, and RRC with their overall movements
  • Phase II: Prep

    • Conduct final preparation and last second planning. Make adjustments to the primary assault plan based on info from RRC. Rangers will then board their vehicles of the convoy and move towards the contested North Eastern region
  • Phase III: OBJ Crepe

    • Rangers will assault OBJ Crepe from the South while armored attachments are aiming towards the OBJ from various angles. Crepe is within the town of Arcadia which is surrounded by multiple valleys. Beyond those valleys contains a ton of foliage that can provide vantage points looking into the town.
  • Phase IV: OBJ Pancake/OBJ Waffle

    • Both AA Command Centers are on top of the Southern Hilltops under the East Point Port. Both hills are surrounded entirely by intense amounts of foliage, creating an easy approach for infantry. Armor will need to stage outside of the OBJ’s as neither of them will have access to entering or looking into the objectives.
  • Phase V: OBJ Croissant

    • This objective is entirely on the East Point Port which contains the CNS Yim Guk Gai which is the overall goal of the entire operation. Rangers will need to secure the port and neutralize the vessel from within
  • Phase VI: RP/AAR

    • All units prepare for debrief.

Imagery:

Heaven7warnoimage1.png

Overall AO

Heaven7warnoimage2.png

Objective Order
Crepe/Waffle/Pancake/Croissant
Timeline (in CST)
6:45pm: Organize units, and kit up
7:00pm: Operation Brief
7:15pm: Operation Start
10:30pm: All OBJ cleared, prepare for AAR.

Command and Signal

Long Range Frequencies:

  • Command 45
  • RTO 45, 35
  • Alpha Lead 40
  • Flight Lead 45, 30
  • Pilots 30, 35
  • Echo Lead 45,80
  • RRC 69
  • Convoy 50

Nonverbal Coordination:

  • Green: This is used to mark friendly positions on the field.
  • Blue: Marking suitable locations for Landing Zones.
  • Red: This is used for marking enemy positions for all units to reference.
  • Yellow: This is used to inform friendly forces that Immediate medical support is needed.
  • Purple: This color represents a friendly position with enemy units danger close, Anyone outside of 100 meters away from the smoke should be assumed hostile.
  • Orange: This tells anyone in the air that a friendly unit is in desperate need of resupply.

Call signs for Supports:

Airframes
  • MH-6M Transport = "Apollo"
  • AH-6M Attack = "Artemis"
  • OH-6M Scout = "Icarus"
  • CH-47F Chinook = "Achilles"
  • MH-60M (DAP) = "Hades"
  • UH-60M Transport = "Griffin"
  • UH-60M Medical = “Dustoff"
  • Blackfish (support) = "Pegasus"
  • Blackfish (attack) = "Chimera"
  • AH-64D Apache = "Orion"
  • A-10 Warthog = "Ares"
  • A-29 Super Tucano = “Odyssey"
  • C-17 Globemaster III = "Titan"
  • C-130J Super Hercules = "Hercules"
  • F/A - 181 = “Xerxes”
  • AH-1Z Viper = "Athena"
  • UH-1Y Venom = “Homer"
  • CH-53E Super Stallion = "Atlas"
Ground
  • M1165A1 Humvee = "Dagger"
  • M1117 ASV = "Tanto"
  • M1132 Stryker = "Katana"
  • Badger IFV = "Rapier"
  • M2A3 Bradley = "Sabre"
  • M1A2 Abrams = "Claymore"
  • Rooikat 120 = "Gladius"
  • M142 HIMARS = "Halberd"
  • M109 Paladin = "Glaive"
  • Mk6 Mortar Team = "Hammer"
  • 105mm Howitzer = “Mailman”
Naval
  • MK.V SOC = "Poseidon"
  • Speedboat Minigun = "Neptune"
  • RHIB = "Trident”

Available Assets:

Ground
  • 5x SOCOM Humvees
  • 4x M1126 Stryker
  • 3x SRV LynX NATOWD
  • 3x M1A2SEPv1 Abrams (TUSK II)
  • 4x M2A3 Bradley (BUSK III)
  • 4x M1245 Deploy MRAP (CROWS/M2 and Mk19 Variant)
  • 4x Badger IFV
  • 2x Polaris
  • 5x MRZR
  • 2x Transport Humvees
Naval
  • N/A
Airframes
  • 3x A-10D Thunderbolt II
  • 1x MQ-9 Reaper
  • 1x MH-47G Chinook
  • 2x UH-60M Blackhawks
  • 5x V-44 X Blackfish (3x Infantry Transport, 2x Vehicle Transport)