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Opord

Situation

With the 3 key officers taken out, the enemy is left leaderless and is on the verge of imploding in on itself. Unfortunately for us, the killing of the VDV officer has caused Russian forces to get involved, primarily through supplying enemy forces with new air and ground assets, allowing the enemy to maintain a small foothold over some parts of the region. However, due to their crumbling command structure, one final push is all we need to tip the enemy over the edge.

Area of Operation (AO):

AO: Livonia
ToD: Dusk

Forces in Play:

Opfor:

  • Gorzovia Armed Forces (GAF)
  • Livonia Separatist Militia (LSM)
Notes:
  • Enemy forces have newly supplied air and ground assets, provided by Russia
  • GAF and LSM are at their highest defensive postures, expect enemy reinforcements
  • Enemy armor, light vics, and special forces teams have been sighted operating in the AO

Blufor:

  • 17th Ranger Battalion
  • Livonia Defense Force (LDF)
  • NATO

Greenfor:

  • n/a

Engagement Criteria:

All civilians have evacuated the region, but damage to civilian infrastructure should be avoided where possible.

Mission:

The 17th has been tasked with assaulting and clearing the city of Topolin. Note: If Alpha wipes or is forced to leave the AO, this mission will be a failure.

Execution:

Objectives:

Alpha
  1. Assault and capture the city of Topolin
  2. Clear all enemy presence in and around the city
Echo
  1. Assist Alpha by conducting Anti Armor Operations via use of ground vics. Note: No Echo Air assets will be used this op, unless otherwise stated by command.
RRC
  1. Conduct route reconnaissance and secure the hold point ahead of the main element
  2. Assist Echo with Anti Armor Operations
Execution:
  • RRC will deploy ahead of the main element to conduct a route recon and to secure the hold point north of the city
  • Alpha and Echo ground units will step off from base and rally at the designated hold point
  • Once all units are present, Alpha will assault the city while Echo and RRC provides Anti Armor support
  • Once the city has been captured and all enemy presence has been eliminated, mount up and RTB for endex and AAR

CONOP:

  • Phase 0:

  • Phase I: Brief

  • Phase II: Prep

  • Phase III:

  • Phase IV:

  • Phase V:

  • Phase VI: RP/AAR

    • All units prepare for debrief.

Imagery:

TF74-6warnoAO.png

Map of relevant AO

Timeline (in CST)
6:45pm: Organize units, and kit up
7:00pm: Operation Brief
7:15pm: Operation Start
10:30pm: All OBJ cleared, prepare for AAR.

Command and Signal

Long Range Frequencies:

  • Command 45
  • RTO 45, 35
  • Alpha Lead 40
  • Flight Lead 45, 30
  • Pilots 30, 35
  • Echo Lead 45,80
  • RRC 69
  • Convoy 50

Nonverbal Coordination:

  • Green: This is used to mark friendly positions on the field.
  • Blue: Marking suitable locations for Landing Zones.
  • Red: This is used for marking enemy positions for all units to reference.
  • Yellow: This is used to inform friendly forces that Immediate medical support is needed.
  • Purple: This color represents a friendly position with enemy units danger close, Anyone outside of 100 meters away from the smoke should be assumed hostile.
  • Orange: This tells anyone in the air that a friendly unit is in desperate need of resupply.

Call signs for Supports:

Airframes
  • MH-6M Transport = "Apollo"
  • AH-6M Attack = "Artemis"
  • OH-6M Scout = "Icarus"
  • CH-47F Chinook = "Achilles"
  • MH-60M (DAP) = "Hades"
  • UH-60M Transport = "Griffin"
  • UH-60M Medical = “Dustoff"
  • Blackfish (support) = "Pegasus"
  • Blackfish (attack) = "Chimera"
  • AH-64D Apache = "Orion"
  • A-10 Warthog = "Ares"
  • A-29 Super Tucano = “Odyssey"
  • C-17 Globemaster III = "Titan"
  • C-130J Super Hercules = "Hercules"
  • F/A - 181 = “Xerxes”
  • AH-1Z Viper = "Athena"
  • UH-1Y Venom = “Homer"
  • CH-53E Super Stallion = "Atlas"
Ground
  • M1165A1 Humvee = "Dagger"
  • M1117 ASV = "Tanto"
  • M1132 Stryker = "Katana"
  • Badger IFV = "Rapier"
  • M2A3 Bradley = "Sabre"
  • M1A2 Abrams = "Claymore"
  • Rooikat 120 = "Gladius"
  • M142 HIMARS = "Halberd"
  • M109 Paladin = "Glaive"
  • Mk6 Mortar Team = "Hammer"
  • 105mm Howitzer = “Mailman”
Naval
  • MK.V SOC = "Poseidon"
  • Speedboat Minigun = "Neptune"
  • RHIB = "Trident"

Available Assets: