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Opord

Operation Order 006

Situation

Time: 1130am
Weather: Clear

The Port has been Seized. This limits Tyrones use of APC/IFVs, which makes things a lot easier for us. Now we must turn our attention to an Enemy Artillery Base located South of our Outpost.

Area of Operation (AO):

South Central Columbia

Forces in Play:

Opfor:

  • Syndicat backed by PMCs.

Most Likely Course of Action: Demoralized by their loss at the harbour, OPFOR will begin to stagnate. Pockets of heavy resistance will likely form within large areas of limited enemy presence.

Most Dangerous Course of Action: Enraged by their loss at the harbour, OPFOR will start lashing out without thought and being utilizing even more dangerous and creative means to engage BLUFOR.

Blufor:

  • 17th Ranger Battalion.
  • Columbian Commandos.

Greenfor:

  • n/a

Engagement Criteria:

Rules of Engagement: Engage at discretion of line leaders. Full destruction of military assets and structures is approved.
Civil Considerations: Destruction of civilian infrastructure will not be tolerated, excluding structures occupied by enemy forces.

Mission:

Execution:

Alpha:
  • Assault primary Objectives.
  • Seek out secondary targets of opportunity
Echo:
  • Provide IDF support via 105 howitzers
  • Provide Arial Logistical support for Alpha
Special Considerations:
  • Utilization of Pathfinder is recommended for the operation

Objectives:

Primary Objectives
  • Destroy SAMs at Quarry
  • Destroy Enemy Artillery Base
Secondary Objectives
  • Kill or Capture Ion Senior Commanders(They wear Berets)
  • Destroy all enemy equipment
  • Neutralize all hostile threats
  • Be prepared to defend if a counter attack happens

CONOP:

This operation will be conducted in 3 phases. At 7:00pm briefing will take place. At no later than 7:15pm All units will be kitted up and loaded in their respective transportation.

  • Phase 0: Briefing

    • 6:45pm CST server will be open to enter. Briefing starts at 7:00pm. Preparation to step off follows. This may include preparing vehicles with supplies, organizing elements and fire-teams into appropriate roles, loading into transport for early step off if possible. At no later than 7:15pm the Battalion will step off.
  • Phase I: 

    • Travel to the Quarry and prepare an assault.

  • Phase II: 

    • Assault the Quarry to knock out enemy SAMs.
      • Until this task is complete, ECHO will be limited to ground base logistics only.

  • Phase III:

    • Move to and Assault the enemy Firebase.

  • Phase IV: RP/AAR

    • All units prepare for debrief.

Imagery:

Timeline (in CST)
6:45pm: Organize units, and kit up
7:00pm: Operation Brief
7:15pm: Operation Start
10:30pm: All OBJ cleared, prepare for AAR.

Command and Signal

Long Range Frequencies:

  • Command 45
  • RTO 45, 35
  • Alpha Lead 40
  • Flight Lead 45, 30
  • Pilots 30, 35
  • Echo Lead 45,80
  • RRC 69
  • Convoy 50

Nonverbal Coordination:

  • Green: This is used to mark friendly positions on the field.
  • Blue: Marking suitable locations for Landing Zones.
  • Red: This is used for marking enemy positions for all units to reference.
  • Yellow: This is used to inform friendly forces that Immediate medical support is needed.
  • Purple: This color represents a friendly position with enemy units danger close, Anyone outside of 100 meters away from the smoke should be assumed hostile.
  • Orange: This tells anyone in the air that a friendly unit is in desperate need of resupply.

Call signs for Supports:

Available Assets:

Airframes
  • MH-6M Transport = "Apollo"
  • AH-6M Attack = "Artemis"
  • OH-6M Scout = "Icarus"
  • CH-47F Chinook = "Achilles"
  • MH-60M (DAP) = "Hades"
  • UH-60M Transport = "Griffin"
  • UH-60M Medical = “Dustoff"
  • Blackfish (support) = "Pegasus"
  • Blackfish (attack) = "Chimera"
  • AH-64D Apache = "Orion"
  • A-10 Warthog = "Ares"
  • A-29 Super Tucano = “Odyssey"
  • C-17 Globemaster III = "Titan"
  • C-130J Super Hercules = "Hercules"
  • F/A - 181 = “Xerxes”
Ground Vehicles
  • M1165A1 Humvee = "Dagger"
  • M1117 ASV = "Tanto"
  • M1132 Stryker = "Katana"
  • Badger IFV = "Rapier"
  • M2A3 Bradley = "Sabre"
  • M1A2 Abrams = "Claymore"
  • Rooikat 120 = "Gladius"
  • M142 HIMARS = "Halberd"
  • M109 Paladin = "Glaive"
  • Mk6 Mortar Team = "Hammer"
  • 105mm Howitzer = “Mailman”
Naval Assets
  • MK.V SOC = "Poseidon"
  • Speedboat Minigun = "Neptune"
  • RHIB = "Trident”
Air Assets
  • 2x MH-6M Transport = "Apollo"
Ground Assets
  • 8x 105mm Howitzer = “Mailman”
  • 3x Armed Troop Transports.
Naval Assets:
  • N/A
Disengagement Criteria
  • Disengage when faced with 2 or more heavily armored combat vehicles. Or dismounted patrols that exceed 5 to 1 forces ratio.
Mission failure criteria
  • All Rangers in field are KIA or Unconscious.