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Opord

Situation

ToD: 2100, 20 April 2024
Weather: Mostly cloudy, slight chance of precipitation

Area of Operation (AO):

Al Safyrah ; G.O.S. Al Rayak

Forces in Play:

Opfor:

  • Supreme Political Council (Houthis)
  • Houthi-Aligned Yemeni Armed Forces
  • Al Qaeda in the Arabian Peninsula (AQAP)
  • Possibly Iranian military advisors

Most Likely Course of Action : OPFOR sets entrenchments and reinforcements towards the Villa and Airbase of Al Safyrah to delay and repel 17th Rangers from making any assaults

Most Deadly Course of Action : OPFOR HVT's escape assassination while Airbase assets begin to deploy against BLUFOR

Blufor:

  • 17th Ranger Battalion, US Army

Greenfor:

  • n/a

Engagement Criteria:

  • Civilians and civilian infrastructure are present all across the AO. Intelligence is unclear at best on where the average Al Rayak civilians loyalties lie. All targets must be Positively Identified, and damage to civilian infrastructure must be avoided if possible. Military aged males with weapons are to be considered hostile. If they drop their weapons, however, they are to be captured. Great care must be taken to ensure that only enemy infantry, vehicles, and buildings are destroyed.

Mission:

Execution:

The enemy has shown us their cards, and it’s time for us to take advantage. Three high ranking members of the enemy organization Deck of Cards have been confirmed sighted in a villa on the West side of Al-Safyrah, and have been designated K.O.S. by command.

Additionally, we’re going to hit the Airfield to the East of the city, destroying all hostels and enemy assets and infrastructure present in the area. Nice and simple.

Objectives:

  • OBJ Punk: Assault the Villa on the West side of Al Safyrah eliminate the HVTs and confirm identity and KIA status.
  • OBJ Pastel: Assault the airfield to the East of Al Safyrah, destroy all enemy assets and infrastructure.
Alpha
  • Insert via RHIB to the East of OBJ Punk and assault the objective.
  • Establish a secure zone for Echo to drop off supplies.
  • Assault OBJ Pastel, destroying all enemy combatants and assets.
Echo
  • Airlift the necessary RHIBs to the drop point designated by RRC for Alpha.
  • Provide CAS and Logistical Support.
  • Be prepared to handle JIPs and resupplies.
RRC
  • Deploy and designate a determined safe staging point for RHIBs to step off from. Ensure no aquatic or land based obstacles.
  • Scan for AAA and Manpad installations for Alpha to destroy to enable air support in the region.

CONOP:

  • Phase 0: Connect to Operations Server

    • Server will be going live earlier than normal to allow RRC to step off early and for Echo to organize vehicles. Everyone else will load in 15 minutes prior UNLESS told otherwise.
  • Phase I: Brief

    • Mission Maker/BCO will open up with a general briefing, followed by Alpha, Echo, and RRC with their overall movements.
  • Phase II: Prep

    • Conduct final preparation and last second planning. Make adjustments to the primary assault plan based on info from RRC. Rangers will then board their chinooks and ride along to the staging point.
  • Phase III: OBJ Punk

    • Rangers will follow the river into Al-Safyrah via RHIB Gunboats and land on the shore just to the east of the villa and begin their assault.
  • Phase IV: Intermission

    • Rangers will confirm targets are KIA, and clear the area for a resupply, and to allow for CAS birds to operate more freely in the AO
  • Phase V: OBJ Pastel

    • Rangers will follow the river in boats once again and assault the airfield from the shoreline to the West of the OBJ.
  • Phase VI: RP/AAR

    • All units prepare for debrief.

Imagery:

Torch2OverallAO.png

Overall AO

Torch2warnoqueenspades.png

Nayef Majali al-Houthi - Kill on Sight

Torch2warnokingdiamond.png

Nabil Sherif al-Houthi - Kill on Sight

Torch2warno8clubs.png

Anwar Chaudhary - Kill on Sight

Timeline (in CST)
6:45pm: Organize units, and kit up
7:00pm: Operation Brief
7:15pm: Operation Start
10:30pm: All OBJ cleared, prepare for AAR.

Command and Signal

Long Range Frequencies:

  • Command 45
  • RTO 45, 35
  • Alpha Lead 40
  • Flight Lead 45, 30
  • Pilots 30, 35
  • Echo Lead 45,80
  • RRC 69
  • Convoy 50

Nonverbal Coordination:

  • Green: This is used to mark friendly positions on the field.
  • Blue: Marking suitable locations for Landing Zones.
  • Red: This is used for marking enemy positions for all units to reference.
  • Yellow: This is used to inform friendly forces that Immediate medical support is needed.
  • Purple: This color represents a friendly position with enemy units danger close, Anyone outside of 100 meters away from the smoke should be assumed hostile.
  • Orange: This tells anyone in the air that a friendly unit is in desperate need of resupply.

Call signs for Supports:

Airframes
  • MH-6M Transport = "Apollo"
  • AH-6M Attack = "Artemis"
  • OH-6M Scout = "Icarus"
  • CH-47F Chinook = "Achilles"
  • MH-60M (DAP) = "Hades"
  • UH-60M Transport = "Griffin"
  • UH-60M Medical = “Dustoff"
  • Blackfish (support) = "Pegasus"
  • Blackfish (attack) = "Chimera"
  • AH-64D Apache = "Orion"
  • A-10 Warthog = "Ares"
  • A-29 Super Tucano = “Odyssey"
  • C-17 Globemaster III = "Titan"
  • C-130J Super Hercules = "Hercules"
  • F/A - 181 = “Xerxes”
  • AH-1Z Viper = "Athena"
  • UH-1Y Venom = “Homer"
  • CH-53E Super Stallion = "Atlas"
Ground
  • M1165A1 Humvee = "Dagger"
  • M1117 ASV = "Tanto"
  • M1132 Stryker = "Katana"
  • Badger IFV = "Rapier"
  • M2A3 Bradley = "Sabre"
  • M1A2 Abrams = "Claymore"
  • Rooikat 120 = "Gladius"
  • M142 HIMARS = "Halberd"
  • M109 Paladin = "Glaive"
  • Mk6 Mortar Team = "Hammer"
  • 105mm Howitzer = “Mailman”
Naval
  • MK.V SOC = "Poseidon"
  • Speedboat Minigun = "Neptune"
  • RHIB = "Trident"

Available Assets:

Ground
  • 4x Lynx
  • 2x Polaris, XM312 Variant
Naval
  • 6x RHIB Gunboat
Airframes
  • 12x MH-6M Little Bird, transport variant
  • 6x UH-60 Black Hawk
  • 4x AH-6M Little Bird, attack variant
  • 2x A-10D Thunderbolt II
  • 4x V-44 Blackfish