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Opord

Situation

Time/Date : 1045 / 24 May 2024
Weather : Partly Cloudy

Area of Operation (AO):

GOS Al Rayak ; Southern Region

Forces in Play:

Opfor:

  • Houthis
  • AQAP

Most Likely Course of Action : OPFOR attempts to intercept BLUFOR convoy while also ambushing civilians at individual towns.

Most Deadly Course of Action : OPFOR delays BLUFOR from supplying civilians and overtakes contested areas of interest. As well as utilizing excessive amounts of IED's and AA ensuring all supporting forces cannot interject

Blufor:

  • 17th Ranger Battalion
  • 160th SOAR

Greenfor:

  • n/a

Engagement Criteria:

  • Civilians and civilian infrastructure are present all across the AO. Civilian fishermen may be operating off the target coastline. Rescuing civilians and IDAP personnel has improved the general populace’s opinion towards coalition forces, but we must improve their opinion of us through our actions in this and future operations. All targets must be Positively Identified, and damage to civilian infrastructure must be avoided if possible.

Mission:

Execution:

Gentlemen, we got ourselves a convoy. At this time, we need to resupply all nearby civilian forces while also attempting to make a clear path in between towns. If you could not take a guess already, OPFOR will be attempting to constantly intercept our pathing and ambush us at any given point whether on wheels or on foot. As of now we have 15 separate locations that need support, starting at our South Eastern Airfield., Rangers will step off Westbound and counter clockwise until we end back up where we started. Each town will need one medical crate and one provisions crate, however, in Dayr Hafir and Al Tabqah, Rangers will need to drop off 2 of each crate as they contain much more population.

Objectives:

  • Deliver one (1) medical crate and one (1) provisions crate to each location
  • Clear route and main road of each location of explosives
  • Defend civilians from insurgent attacks and destroy insurgent bases if found
Alpha
  • Utilize trucks supported by Armor and CAS to clear routes in between each town
  • Deliver supplies to the respective towns while also protecting civilians within said towns
Echo
  • Support and protect convoy utilizing Armor and CAS
  • Provide logistical support (JIPs, Resupply, OBJ Crate Replenishing, Vehicle Rearm/Repair)
RRC
  • Scout ahead of convoy route and battalion maneuvers
  • Eliminate external threats to convoy via Reaper Drone

CONOP:

  • Phase 0: Connect to Operations Server

    • Server will be going live earlier than normal to allow RRC to step off early and for Echo to organize vehicles. Everyone else will load in 15 minutes prior UNLESS told otherwise
  • Phase I: Brief

    • Mission Maker/BCO will open up with a general briefing, followed by Alpha, Echo, and RRC with their overall movements
  • Phase II: Prep

    • Conduct final preparation and last second planning. Make adjustments to the primary assault plan based on info from RRC. Rangers will then board their vehicles of the convoy and move westbound upon the counter clockwise pathing set out on map.
  • Phase III: Convoy

    • Rangers will operate a convoy with gun trucks and armor to clear routes between towns - these towns will be resupplied for the civilian occupants and protected from all insurgent ambushes/assaults. Most contact is expected to be within the towns, however intel shows IED utilization, which often means ambushes outside the objectives as well. Each town requires one of each given box, Dayr Hafir and Al Tabqah will require two of each.
  • Phase IV: RP/AAR

    • All units prepare for debrief.

Imagery:

Torch6overallAO.png

Overall AO

Torch6convoyroute.png

Scribble of Convoy Route

Torch6convoycomp.png

Most likely variation of convoy composition
Badger, MRAP, MRAP, AUV (Crates), MRAP, AUV (Crates), MATV, Badger
Timeline (in CST)
6:45pm: Organize units, and kit up
7:00pm: Operation Brief
7:15pm: Operation Start
10:30pm: All OBJ cleared, prepare for AAR.

Command and Signal

Long Range Frequencies:

  • Command 45
  • RTO 45, 35
  • Alpha Lead 40
  • Flight Lead 45, 30
  • Pilots 30, 35
  • Echo Lead 45,80
  • RRC 69
  • Convoy 50

Nonverbal Coordination:

  • Green: This is used to mark friendly positions on the field.
  • Blue: Marking suitable locations for Landing Zones.
  • Red: This is used for marking enemy positions for all units to reference.
  • Yellow: This is used to inform friendly forces that Immediate medical support is needed.
  • Purple: This color represents a friendly position with enemy units danger close, Anyone outside of 100 meters away from the smoke should be assumed hostile.
  • Orange: This tells anyone in the air that a friendly unit is in desperate need of resupply.

Call signs for Supports:

Airframes
  • MH-6M Transport = "Apollo"
  • AH-6M Attack = "Artemis"
  • OH-6M Scout = "Icarus"
  • CH-47F Chinook = "Achilles"
  • MH-60M (DAP) = "Hades"
  • UH-60M Transport = "Griffin"
  • UH-60M Medical = “Dustoff"
  • Blackfish (support) = "Pegasus"
  • Blackfish (attack) = "Chimera"
  • AH-64D Apache = "Orion"
  • A-10 Warthog = "Ares"
  • A-29 Super Tucano = “Odyssey"
  • C-17 Globemaster III = "Titan"
  • C-130J Super Hercules = "Hercules"
  • F/A - 181 = “Xerxes”
  • AH-1Z Viper = "Athena"
  • UH-1Y Venom = “Homer"
  • CH-53E Super Stallion = "Atlas"
Ground
  • M1165A1 Humvee = "Dagger"
  • M1117 ASV = "Tanto"
  • M1132 Stryker = "Katana"
  • Badger IFV = "Rapier"
  • M2A3 Bradley = "Sabre"
  • M1A2 Abrams = "Claymore"
  • Rooikat 120 = "Gladius"
  • M142 HIMARS = "Halberd"
  • M109 Paladin = "Glaive"
  • Mk6 Mortar Team = "Hammer"
  • 105mm Howitzer = “Mailman”
Naval
  • MK.V SOC = "Poseidon"
  • Speedboat Minigun = "Neptune"
  • RHIB = "Trident”

Available Assets:

Ground
  • SRV Lynx's
  • Polaris's
  • MRAP's
  • Battle Buses
  • Humvees
  • Repair Vehicles
Naval
  • N/A
Airframes
  • 6x MH-6M Little Bird, transport variant
  • 4x UH-60 Black Hawk
  • 2x AH-6M Little Bird, attack variant
  • 2x AH-64 Apache
  • 2x MQ-9 Reaper
  • 2x MH-47 Chinook