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Opord

Situation

Ultranationalists have mounted a major armored assault along the Southern front, and have broken through the Central border crossing. Aided by guerillas operating out of underground systems, they have been able to flood through Loyalist defenses and are preparing to push even further. The highest priority has been assigned to stalling the armored advance and clearing out underground guerilla hideouts.

Area of Operation (AO):

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Forces in Play:

Opfor:

  • Yulakian Nationalists
  • 5th Combined Arms Regiment
  • 13th Airborne Battalion
  • 6th Armored Battalion
  • 11th Tactical Air Support Squadron (AH-1Z)
  • 23rd Tactical Air Support Squadron (Mi-24G)
  • Guerilla units
  • Sleeper units

Most Likely Course of Action: OPFOR will attempt to overwhelm Rangers with numbers on their assault south. OPFOR will also attempt to stall Rangers in the tunnels and Temples by utilizing choke points and danger areas to inflict casualties on breaching teams.

Most Deadly Course of Action: OPFOR attempts to make an assault utilizing both Mechanized infantry, Armor, and Air power, placing Rangers in dilemmas that force them to retreat from prepared Positions into less optimal secondary positions, forcing Rangers off the towns we intend to hold, potentially destabilizing our Infantry units and forcing them to retreat from their objectives to prevent encirclement.

Civilian Considerations:
Civilians are not present in the AO. Fire on any armed, un-uniformed personnel.

Blufor:

  • 17th Ranger Battalion, U.S. Army
  • 3rd Aviation Squadron, Polish Air Force
  • Flottile 17F, French Naval Aviation

Greenfor:

  • n/a

Engagement Criteria:

Fire on any armed, non-uniformed personnel

Mission:

  • Meet the enemy's armored assault
  • Destroy guerilla hideouts

Execution:

Rangers will deploy to the two AO’s, from South to North in order to Protect vital assets while destroying known Guerilla hideouts. If time permits, Rangers shall attempt to find more hideouts and/or counterattack OPFOR.

Objectives:

  • AO Captain

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Captain AOR Caves

  • AO Kraken

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Kraken AOR Temple

CONOP:

  • Phase 0:

    • CO’s/XO’s finalize plans if needed
    • NCO meeting to disseminate plan
    • Slotting
  • Phase I: Brief 1900 CST

  • Phase II: Prep 1905 CST

    • Echo ground will begin movement to First OBJ as soon as possible, while Alpha gets transported by Echo Air.
  • Phase III: Actions on AOR Captain

    • Echo ground, supported by Echo air, will defend against the OPFOR assault coming from the north, while Alpha roots out any guerilla resistance from The cave system within this AOR. Once complete, Units will redeploy to AOR Kraken.
  • Phase IV: Actions on AOR Kraken

    • Echo ground, supported by Echo air, will defend against the OPFOR assault coming from the north, while Alpha roots out any guerilla resistance from the temple and any other guerilla camps within this AOR.
  • Phase V: Counterattack/ retrograde

    • If time and tactical situation permits, a counterattack shall be launched into the enemy territory in order to inflict casualties on OPFOR units attempting to recover.
  • Phase VI: RP/AAR

    • All units prepare for debrief.

Imagery:

Timeline (in CST)
6:45pm: Organize units, and kit up
7:00pm: Operation Brief
7:15pm: Operation Start
10:30pm: All OBJ cleared, prepare for AAR.

Command and Signal

Long Range Frequencies:

  • Command 45
  • RTO 45, 35
  • Alpha Lead 40
  • Flight Lead 45, 30
  • Pilots 30, 35
  • Echo Lead 45,80
  • RRC 69
  • Convoy 50

Nonverbal Coordination:

  • Green: This is used to mark friendly positions on the field.
  • Blue: Marking suitable locations for Landing Zones.
  • Red: This is used for marking enemy positions for all units to reference.
  • Yellow: This is used to inform friendly forces that Immediate medical support is needed.
  • Purple: This color represents a friendly position with enemy units danger close, Anyone outside of 100 meters away from the smoke should be assumed hostile.
  • Orange: This tells anyone in the air that a friendly unit is in desperate need of resupply.

Call signs for Supports:

Airframes:
  • MH-6M Transport = "Apollo"
  • AH-6M Attack = "Artemis"
  • OH-6M Scout = "Icarus"
  • CH-47F Chinook = "Achilles"
  • MH-60M (DAP) = "Hades"
  • UH-60M Transport = "Griffin"
  • UH-60M Medical = “Dustoff"
  • Blackfish (support) = "Pegasus"
  • Blackfish (attack) = "Spartan"
  • AH-64D Apache = "Orion"
  • A-10 Warthog = "Ares"
  • A-29 Super Tucano = “Odyssey"
  • C-17 Globemaster III = "Atlas"
  • C-130J Super Hercules = "Hercules"
  • F/A - 181 = “Xerxes”
  • AH-1Z Viper = "Athena"
  • UH-1Y Venom = “Homer"
  • CH-53E Super Stallion = "Atlas"

Ground

  • M1165A1 Humvee = "Dagger"
  • M1117 ASV = "Tanto"
  • M1132 Stryker = "Katana"
  • Badger IFV = "Rapier"
  • M2A3 Bradley = "Sabre"
  • M1A2 Abrams = "Claymore"
  • Rooikat 120 = "Gladius"
  • M142 HIMARS = "Halberd"
  • M109 Paladin = "Glaive"
  • Mk6 Mortar Team = "Hammer"
  • 105mm Howitzer = “Mailman”

Naval

  • MK.V SOC = "Poseidon"
  • Speedboat Minigun = "Neptune"
  • RHIB = "Trident"

Available Assets:

Ground
4x Merkava
3x M2A3 Bradley = "Sabre"
2x Support AUV
1x UGV


Naval
N/A


Air
2x A-29 Super Tucano = “Odyssey"
3x MH-6M Transport = "Apollo"
2x UH-60M Transport = "Griffin"
3x MH-47F Chinook = "Achilles"
2x AH-64D Apache = "Orion"
2x A-10 Warthog = "Ares"