Opord
Situation
As you may have surmised from the last mission, CSAT still had one long-range AA instillation still active, and it smacked us out of the sky. Luckily, we we're still able to complete the mission and extract from the AO. Unfortunately, not all of us made it out. About a squad of Alpha members got stranded in the AO and are now currently held up in the town of Salquin. What's worse is that CSAT forces have found them and are planning an assault on their position. We have to get our guys out of there at all cost. Additionally, CSAT has placed some blockades in the way between us and the town. Command want's us to smash through these blockades on the way to the town, as well as to hold the town until we either repel the CSAT assault or we are forced to retreat. And one last curveball, CSAT has apparently partnered up with the Turks, who are now sending at least an entire armored company to assist them. So expect multiple armored assets in the AO.
Area of Operation (AO):
Al Rayak
Forces in Play:
Opfor:
- CSAT 82nd Mixed Brigade
- Turkish 44th Armored Brigade
Blufor:
- 17th Ranger Battalion
- US Marine Corp 11th MEU
Civilian Consideration:
- Civilians should not be present within the AO.
Engagement Criteria:
N/A
Mission:
Execution:
N/A
Objectives:
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Alpha
- Air assault and push through the two CSAT blockades
- Reach the town of Salquin and rescue the stranded Alpha squad
- Hold the town of Salquin from any CSAT forces
Echo- Air lift Alpha into the AO via the use of Chinooks. If able, airdrop our armor assets with the C-17
- Protect Alpha from enemy armor via the use of our own armored assets
- If able, use mortars/arty to weaken the blockades before Alpha assaults them
- Provide resupply and JIPs via rotary asset
RRC- Deploy early and scout both blockades and the town of Salquin
- Provide support for Alpha via the use of anti-armor weapons and the MQ-9 Reaper if able.
- The Alpha squad that is stranded in the town of Salquin will be chosen by Pedano before the briefing (there will be a tp pole for them)
- Keep in mind our main objective is to rescue the stranded Alpha squad. If we loose them we loose the mission
- Fixed wing assets will step off from Airbase Alpha, everyone else will step off from Airbase Omega
- Intel suggests that there will be multiple armor units in the AO, so bring as much AT as you can
CONOP:
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Phase 0:
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Phase I: Brief
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Phase II: Prep
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Phase III:
-
Phase IV:
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Phase V:
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Phase VI: RP/AAR
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All units prepare for debrief.
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Imagery:
Timeline (in CST)
Command and Signal
Long Range Frequencies:
- Command 45
- RTO 45, 35
- Alpha Lead 40
- Flight Lead 45, 30
- Pilots 30, 35
- Echo Lead 45,80
- RRC 69
- Convoy 50
Nonverbal Coordination:
- Green: This is used to mark friendly positions on the field.
- Blue: Marking suitable locations for Landing Zones.
- Red: This is used for marking enemy positions for all units to reference.
- Yellow: This is used to inform friendly forces that Immediate medical support is needed.
- Purple: This color represents a friendly position with enemy units danger close, Anyone outside of 100 meters away from the smoke should be assumed hostile.
- Orange: This tells anyone in the air that a friendly unit is in desperate need of resupply.
Call signs for Supports:
- MH-6M Transport = "Apollo"
- AH-6M Attack = "Artemis"
- OH-6M Scout = "Icarus"
- CH-47F Chinook = "Achilles"
- MH-60M (DAP) = "Hades"
- UH-60M Transport = "Griffin"
- UH-60M Medical = “Dustoff"
- Blackfish (support) = "Pegasus"
- Blackfish (attack) = "Chimera"
- AH-64D Apache = "Orion"
- A-10 Warthog = "Ares"
- A-29 Super Tucano = “Odyssey"
- C-17 Globemaster III = "Titan"
- C-130J Super Hercules = "Hercules"
- F/A - 181 = “Xerxes”
- AH-1Z Viper = "Athena"
- UH-1Y Venom = “Homer"
- CH-53E Super Stallion = "Atlas"
Ground
- M1165A1 Humvee = "Dagger"
- M1117 ASV = "Tanto"
- M1132 Stryker = "Katana"
- Badger IFV = "Rapier"
- M2A3 Bradley = "Sabre"
- M1A2 Abrams = "Claymore"
- Rooikat 120 = "Gladius"
- M142 HIMARS = "Halberd"
- M109 Paladin = "Glaive"
- Mk6 Mortar Team = "Hammer"
- 105mm Howitzer = “Mailman”
- MK.V SOC = "Poseidon"
- Speedboat Minigun = "Neptune"
- RHIB = "Trident
Available Assets:
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Ground:30x Polaris Dagor
25x Polaris DAGOR XM-312
5x M1240 (O-GPK/M240)
5x M1240 (O-GPK/M2)
5x M1240 (O-GPK/Mk19)
1x M117 ASV
5x M1165A1 GMV (SAG/M134D/M240)
10x MRZR 4
5x M1078A1P2-B (O-GPK/M2)
5x M1078A1P2-B
2x UGV Stomper (Armed)
25x M1134 Stryker
10x M113A3 (Mk19) APC
5x M1132 (SMP/M2) Stryker
4x M2A3 (BUSK III) Bradley
1x M6A2 Bradley
3x Rooikat 120 UP
3x Merkava MBT
3x M1A2SEPv1 (TUSK II) Abrams
x20 Quad Bike
x10 MRZR 4
1x MQ-12 Flacon
2x RQ-4A Global Hawk
2x MQ-9 Reaper
5x SRV LynX - Tan
2x M1078A1R SOV (M2) -
NavalN/A
-
Airframes2x C-130J Super Hercules
5x Super Tucano
5x A-10D Thunderbolt II
5x F-22A
3x AC-130U Spooky II
20x UH-1H Gunship
10x UH-60M
10x SOAR MH-74G Chinook
15x AH-6M Little Bird Vsqz
10x MH-6M Little Bird
3x AH-64 Apache
- Drive up the valley, eliminate the Eastern most 2 roablocks.
- Reach the town and establish on the western side in cooperation with infantry
- Repel enemy forces until orders from BXO
1 Nemmera support vehicle
1 F-181 Black Wasp





